GLB to STL Converter

Upload a GLB, preview the mesh, and export STL locally in your browser.

Upload file
Self-contained .glb files only in the first version.
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Conversion settings

3D preview
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What this tool does

Use this GLB to STL converter to extract mesh geometry from a GLB file and download an STL without uploading the file.

When this tool fits

  • Best when you need printable geometry from a GLB

    the converter extracts mesh triangles into STL for slicers and mesh workflows.

  • Best for self-contained GLB files

    binary GLB keeps mesh data in one file and avoids missing external buffers.

  • Best when textures are not required

    STL output preserves geometry only, so materials and animation are intentionally dropped.

How to use it

  1. 1

    Upload a GLB file

    Choose a self-contained .glb file from your device.

  2. 2

    Inspect the mesh

    Check the preview, mesh count, triangle count, and dimensions before export.

  3. 3

    Set STL output options

    Adjust scale, max dimension, centering, floor placement, and merge mode if needed.

  4. 4

    Download STL

    Export a slicer-compatible STL generated from the GLB geometry.

Specs and limits

Input
Self-contained GLB
Output
Binary STL
Processing
Local browser mesh extraction
Preserves
Triangle geometry and model scale
Does not preserve
Materials, textures, animation, cameras, or lights
  • STL stores triangle geometry only.
  • Textures, materials, animation, rigging, cameras, and lights are not preserved.
  • Multi-file GLTF uploads are not supported in the first version.

FAQ

Are GLB files uploaded?

No. The GLB is read and converted in your browser.

Will STL keep GLB textures?

No. STL does not store textures or PBR materials.

What happens to multiple meshes in a GLB?

The default output is one merged STL. If you need separate parts, use the separate ZIP option when available for the loaded scene.

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